Practices > Good Practices > Culture-Based Innovation

This is an overview of the Good Practices for the sub-theme Culture-Based Innovation: schemes that unleash innovation in business and the public sector by introducing artistic and creative practices.

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Higher Education Science, Technology, Engineering and Mathematics (HE-STEM) topics are traditionally poorly understood, particularly by pre-University undergraduate candidates (teens, aged between 14-18 years).  The purpose of the HE-STEM multi-touch table…

Discover My Shropshire is a social gaming experience in the landscape, using reward systems and QR codes in rural location to link to video/audio/images to enhance the visitor experience. Role…

The CulturApp is a location aware mobile app to deliver cultural content about Charles Dickens to lead the user on a trail around sites in London mentioned in the literary…

This innovation is the outcome of a cooperation between an advertisement agency and a bakery. A few ‘hippies’ were handing out cookies at the beach of San Francisco, not to…

The product ‘DesignKAAS’ combines the qualities of traditional Dutch cheese with ‘Dutch Design’. It satisfies the upcoming need of not only using a product with the right ‘feel’ (or ‘taste’…

Polpharma is a cooperation of a pharmaceutical company with designers. In 2011 the company was regarded as the most innovative Polish company by the Institute of Economic Studies of the Polish…

Dozens & Trails is a mobile application for iPhone, Android and iPad and was developed by Substrakt in collaboration with the new Library of Birmingham. The two partners have been…